tu wideo:
https://dl.dropboxusercontent.com/u/129 … mo-ste.mp4
tu gra:
https://dl.dropboxusercontent.com/u/129 … 160816.zip
a tu wątek o grze:
http://www.atari-forum.com/viewtopic.ph … mp;t=29615
Klawiszologia:
SPACE = skip a splash screen
WASD = fly up/left/down/right
RSHIFT = shoot
? = lock multiples in formation (when held)
@ = recall multiples back to ship (when held)
Some notes:
- there is no BG collision as mentioned before 'just pretend'
- you only have missiles when you use bullets. the other weapons don't give you missiles.
- I don't have a MegaSTE so compatibility is never certain. it should work though. if not, make sure it's running @ 8mhz.
- the AI was not made to cope well with reverse-scroll at the end of the level, this is an overhang from an earlier demo
- it jerks when the music changes, due to the depacker (temporary)
- the big pink blobs don't harm you if you collide with them (no its not a collision bug), but they do stop your bullets and do break up into nasties when they die!
- the enemies are not yet managed vs gameplay or time - allow too many to collect onscreen and it will slow down
DDD HDD / AT Speed C16 / TF536 / SDrive / PAK68/3 / Lynx Multi Card / LDW Super 2000 / XCA12 / SkunkBoard / CosmosEx / SatanDisk / UltraSatan / USB Floppy Drive Emulator / Eiffel / SIO2PC / Crazy Dots / PAM Net
http://260ste.atari.org